Illuminator is an Uncommon Tower Card. The predefined drop for this Card is the fourth level of Serpent Land - it is the 1 Star reward for completing "An Unseen Peril".
Level
1
2
3
4
5
6
7
8
9
10
Physical Damage
13-20
15-24
18-28
20-33
23-38
27-43
31-50
36-58
41-66
46-74
Average DPS
13.75
16.25
19.16
22.08
25.42
29.17
33.75
39.17
44.58
50.00
Full Upgraded DPS
13.75
27.08
30.00
49.58
52.92
78.33
82.92
88.33
93.75
99.17
Attack Range
225
230
235
240
245
250
255
260
265
270
Level
1→2
2→3
3→4
4→5
5→6
6→7
7→8
8→9
9→10
Upgrade Time
3h30m
7h30m
18h30m
1d12h
2d18h
3d
3d6h
4d4h
5d
Abilities and Upgrades[]
The Illuminator Tower comes with two abilities eligible for upgrades on the battlefield: The Light, it Burns and Phosphorescence. The Light, it Burns is available from the Level 2 card and improves damage. Phosphorescence, which improves the tower's range, is available from the Level 1 card.
As the Illuminator Tower upgrades, more upgrades will be available for both abilities. The Light, it Burns can be upgraded a total of 3 times while Phosphorescence 4 times.
The Light, it Burns
1st
2nd
3rd
Improved Damage
+10~16
+15~25
+22~30
Mana Cost
75
120
170
Available At Level
2
4
6
Phosphorescence
1st
2nd
3rd
4th
Improved Range
+50
+60
+70
+80
Mana Cost
25
50
70
90
Available At Level
1
3
5
7
Appearance[]
Level
Every Level
Image
Related Quests[]
Difficulty
Quest Name
Objective
Easy
Blind Spots
Win "An Unseen Peril" with 3 Stars without using Illuminator Towers
Easy
Dark Sinkhole
Win "The Sinkhole" with 3 Stars without using Illuminator Towers
Medium
Illuminating Shots
Kill 10 enemies from the Serpent Cult with Illuminator Towers