Lightning Tower is a Common Tower Card that attacks using magic.

Lightning Tower
Card zeus
Basic Stats
Rarity Common
Mana Cost 100
Max Uses 4
"Zaps foes with lightning bolts that penetrate armor."

Lightning Towers are first rewarded in the game by completing "The Road to Rimehearth" level with one Star. Fires high-damage chain lightning once upgraded that can obliterate even the most dangerous foes.

Level 1 2 3 4 5 6 7 8 9 10
Magic Damage 20-30 25-35 30-42 31-44 32-46 34-52 36-54 39-59 45-70 50-80
Average DPS 12.5 15.0 18.0 19.7 21.7 23.9 26.5 28.8 33.8 38.2
Average Upgraded DPS 25.0 27.5 48.0 51.3 77.2 79.4 129.4 190.6 195.6 200.0
Max Upgraded DPS 32.5 35.0 63.5 67.9 103.3 106.7 178.8 264.1 270.6 276.5
Full, 3 targets 52.8 58.1 101.3 108.3 163.0 167.7 267.0 396.1 401.7 ?
Attack Range 200 200 205 205 210 210 215 215 215 215
Attack Rate 2.0s 2.0s 2.0s 1.9s 1.8s 1.8s 1.7s 1.7s 1.7s 1.7s
Level 1→2 2→3 3→4 4→5 5→6 6→7 7→8 8→9 9→10
Upgrade Time 1m 20m 1h 6h30m 14h 1d12h 1d16h 2d 2d12h

Abilities and UpgradesEdit

The Lightning Tower comes with two abilities eligible for upgrades on the battlefield: Overcharge and Chain Lightning. Overcharge is available from the Level 1 card and improves damage. Chain Lightning is available from the Level 2 card and allows for multiple enemies to be shocked at once.

As the Lightning Tower upgrades, more upgrades will be available for both abilities. Overcharge can be upgraded a total of 5 times, and Chain Lightning 3. The damage from chain lightning is reduced by 1/3 for each subsequent target. For example: 1st hit=50, 2nd=33, 3rd=22, 4th=15.

Chain Lightning 1st 2nd 3rd
Strikes Multiple Enemies x2 x3 x4
Mana Cost 110 230 400
Available At Level 2 4 6
Overcharge 1st 2nd 3rd 4th 5th
Improved Damage +15-35 +20-50 +25-55 +40-110 +60-140
Mana Cost 130 220 360 630 1000
Available At Level 1 3 5 7 8

Defensive StrategyEdit

Lightning Tower is a good choice in levels that provide you with high amount of Mana. If fully upgraded, Lightning Tower can possibly be the most powerful tower in the game, however, the upgrade costs are considerable.

Place the Lightning Tower at the end of the road, nearby your flags, to finish off the mobs that are coming to your home. If enemies are too spread out for Chain Lighting to hit more than one at a time, using a Slowdown Tower just in front of the Lightning Tower will bunch them up for increased effectiveness.

Due to the fact that Lightning Tower only hits one unit at a time (unless you upgrade Chain Lightning), it's not a good choice against large numbers of enemies, so you should have some Area of Effect damage-type towers ahead of them in this case. What's more, without any upgrades, the Lightning Tower is indeed inefficient considering its high Mana cost for building (100). Try placing other towers (such as Archer Towers and Bolas Towers) first, to help you survive first waves, then deploy Lightning Towers to sort out the last waves.

Appearance Edit

Level 1 2 3 4
Level 5 6 7-9 10

Related Quests Edit

Difficulty Quest name Objective
Easy Fried Rats Win "Hamelin" using only Lightning Towers
Easy Liquefying Lightning Kill 90 enemies from the Slime Family with Lightning Towers
Easy Sparkless Arena Win "Serpentine Arena" without using Lightning Towers
Easy Zap the Sapper Kill 3 IronClad Sappers with Lightning Towers
Medium Great Zeus! Kill 250 enemies with Lightning Towers
Medium Lightning Battle Win "The Citadel of Uther" using only Lightning Towers
Medium Lightning Placement Win "The Grass is Always Greener" using only Lightning Towers
Medium Power Outage Win "By The Pricking Of Our Thumbs" with 3 Stars without using Lightning Towers
Medium Shock Therapy Hit 300 enemies with Lightning Towers
Medium The Power's Out Win "Candlewood Quay" without using Lightning Towers
Hard Greased Lightning Kill 300 enemies with Lightning Towers
Hard Lightning Defense Win "Dragoman's Neck" using only Lightning Towers
Hard Lightning Defense II Win "Dragoman's Neck" with 3 Stars using only Lightning Towers
Hard Thor Would Be Proud Kill 1,000 enemies with Lightning Towers